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More Games on Itch

The majority of the games you see here can be played and viewed directly from Eli's Itch.io page!

PROJECTS

These games were made in small groups where Eli contributed through programming, music, and art.

PRISON BREAK

2D Co-op Rogue-lite Hack-n-Slash Dungeon Crawler

Prison Break is a 2D Co-op Rogue-lite Hack-n-Slash Dungeon Crawler made in Unity for a Senior Final Capstone project. Play as one of two prisoners attempting to break out of a cyberpunk-themed prison set on an asteroid in space.

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Cover art by Elijah Anderson and Danielle Ambalong

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PATRIOT PASS

Arcade Disc Game

Patriot Pass is a head-to-head fast paced arcade game where players control George Mason University characters in a unique frisbee tournament who have special abilities.

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Cover art by Sumin Hwang

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Semi-Open World Leg-Collection Game

Made in Unreal

13 Legs (2021) is a third-person puzzle/adventure game that finds wide-eyed, incompitent Peanut Head on a quest to gather legs for their new friend Mr. Pís T. Achio (but he prefers you to call him by Mr. Pís), who seems to be stuck on a boat to freedom. They must travel around Legume Lagoon and chase down the indigenous Leggoons for their legs!

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Cover Art by Danielle Ambalong and Jesse Box

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Story-Driven Text Adventure PSA

This game will guide you to your first convention, where each decision you make will have a huge impact on how safe and successful your trip will be. Meet a colorful cast of characters who will test your knowledge on proper convention procedure as you explore the venues, play some games, and check out some epic cosplays. By delivering pro tips and safety quips on the ins and outs of being a proper convention go-er, this game will ensure that your next trip to any convention is the best it can be.

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Cover Art by Jesse Box

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Voxel Space Shooter

As a Tiarillian pilot aboard the SBC Repulse, your Division’s objective was to explore this unknown sector of space for valuable resources. However, the Division is ambushed by a mysterious fleet. They were swift and deadly, and your entire armada was nearly decimated. The superior defenses and weapons of the Repulse was able to hold off the swarm, and the alien fleet retreats among the asteroids surrounding the cruiser. Unable to contact Tiarilli, and surrounded by an ancient evil, you and your fellow star pilots must head out into the surrounding belt and scavenge for any resources that may help you repair the SBC Repulse and escape the clutches of this new enemy.

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RETURN OF THE DURGE

Chaotic Bullet Hell

You're just a professor trying to return to the Sound Lab so you can start a class, but massive swarms of these little Durgies keep getting in your way, and you've had enough. Run through randomly generated halls and battle against the dreaded Durge using a wide array of weapons and tools.

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Cover Art by Grant

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3D Low-Poly Horror Walking Sim

After the benevolent witch that supported your home village mysteriously goes missing, leaders of the village delve into the deep forest in hopes of finding them... and they go missing as well. Worried for the lost villagers, you set out into those woods, alone, equipped with nothing but a torch to light your way, only to discover the dark forces that twist the creatures of the night.

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Solo Work in Progress Personal Project

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Projects/Assignments: Projects
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GADIG

We make games!

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GADIG (the Game Analysis and Design Interest Group) is a club comprised of four teams to simulate a larger team environment compared to the smaller teams one would usually experience in regular Games courses. Sound Design is often one of the more overlooked game design components among Eli's peers. As a member and Sound Director of GADIG, Eli ensured GADIG's games come with an engaging suite of sound effects and music.

Fall 2019

Play as a feline thief who has to pull off one last job before bedtime. Jump, dodge, and swipe your way through a 2D stealth platformer of your childhood. Avoid security, sneak past the guards, and don’t forget to complete your mission: COOKIES!

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Eli was responsible for working on the Level 1: Bedroom theme, which was made to fit the childish and stealthy vibe of the game.

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Fall 2020

Disguise mimics as common household items and lure humans in their direction. Once a human is near a disguised mimic, they'll be eaten up. It takes a bit for some mimics to eat a human and if another human sees that happen, they'll panic and run away. Don't let any humans escape!

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Eli worked on the Main Menu theme which you can listen to HERE.

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Cover Art by Erica Hoots

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Spring 2021

Anne and Roki traveled to the town of Endis looking to do some simple trading. However, their shopping trip is cut short when a group of cardboard creatures attacks. It's up to them to protect the townsfolk and stop this invasion!

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Eli worked on the Level 1 Battle Music which you can listen to HERE.

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Cover Art by Erica Hoots

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Fall 2021

You are a Kobold on a quest. You have been tasked by your magnanimous dragon overlord to find a long-lost treasure within the deepest and darkest caves. Using your trusty slime companion, you must navigate traps and evade monsters as you brave the caverns.

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As Eli's first semester as Sound Director, he was in charge of foreseeing Sound Team, organizing its assets, and ensuring the game comes out sounding good.

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Cover art by Erica Hoots

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Spring 2022

You are a recluse musician who has been forced out into the dangerous world after a magical wind has blown all the music notes off your sheet music. With no combat experience, you have no choice but to use your music to confuse and turn dangerous monsters against each other as you slip by and collect your missing works.

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As Eli's second semester as Sound Director, he was in charge of foreseeing Sound Team, organizing its assets, and ensuring the game comes out sounding good.

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Cover art by Erica Hoots

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